Games
My wife and I like to design and build games in our free time. Here are some of the projects we’ve worked on.

Pathfinders
2-player VR dungeon crawler in which the VR player explores a dungeon while the second player uses the keyboard, mouse, and computer monitor to control an overhead camera to help guide the VR player, and a terminal to manipulate the dungeon.

TiledLoader
Unity editor extension for loading Tiled Map Editor files into Unity, providing a 2D, tile-based workflow for designing both 2D and 3D levels.

Terrain Generator
Unity editor extension for generating procedural terrains both in the editor and at runtime. Capable of generating heightmaps and applying textures, details, and trees using a configurable, rule-based system.

Lit Limo
Classic GTA-like game in which the player runs down pedestrians.
▶ Playable in browser
Kamikaze
Experimental 3D game made during a 12 hour game jam in which progression is linked to taking advantage of physics bugs common in other games.
▶ Playable in browser
Food Feud
Tower Defense game in which the player must defend their burger joint from being overrun by Tacos.
▶ Playable in browser
Dear Leader
City-building game made in Unity with a dark sense of humour.

Smash Game
2D Multiplayer fighting game similar to Super Smash Bros.

PyZelda
Implementation of The Legend of Zelda: Link's Awakening in a custom game engine built on top of PyGame in Python.