Supports keyboard/mouse, XInput, and DirectInput controllers, as well as AI opponents!
AI learns how you play over time and fights the same way you do!
Alongside the learning AI, a state-based AI provides default behaviour for computer opponents based on their state. AI's will attempt to recover from falls from the stage in the best way available to them.
Camera smoothly zooms and moves to adapt to the positions of the players, keeping all players on screen while keeping as close to the action as possible!